Monday, October 28, 2013
The first image would be more of my aim.
Here is a guy I sketched that I want to use. I may be taking out some objects because there is a lot going on on the lower half of his body and altering his upper body (make bigger) so he can look more tanky.
My character is a temple gaurdian humanoid Fu Dog. Originally I planned on giving him an actual Fu Dog face, but now im considering just cereating it as if it were a golden mask, with a more humanoid face underneath. He will have a very muscular body and a lot of sculpted hair around his head and possibly along his arms.
Originally, I was going to use an original character of mine for this project. I started working on him in Zbrush, but he seems a bit plain, simple, and lumpy... and I didn't really want to work on him.
Along with this sheet I have a bunch of Rhino Skin, Armadillo skin, and all the animals I could think of that have a "shell" of super tough skin. This is because the shell is looking better when it looks like it is part of the guys anatomy. IDK. Still trying to flesh out exactly what I want to do.
Here's my homework for this week.
I spent a lot of my time just figuring out how this character would move, so i settled on action figure-like joints. Not all of them twist, and the major posable parts (shoulders, hips, wrist, ankles) are connected via ball & socket joint. The knees and elbows will be much more rigid in terms of maneuverability. This in turn gives my character more of a jenky old-timey feel, which is sort of what I'm aiming for here. The body in this drawing isn't how it will look in the end, I'm still figuring out the rest of the design.
Also, here is the base sculpt for my character's head.
More concepts from this week. I think I'm going a little too in depth :x
Sunday, October 27, 2013
Where is Mr. Rumpert? Mr. Rumpert was looking for a mystical herb that grows in the deep forest of Gerdnan. He was suppose to be back a few days ago but no one has seen him back at his cottage yet.
Here is my block in so far!
Friday, October 25, 2013
The character I'm doing for the next assignment is a robot bounty hunter based off of "Canti" from the awesome show FLCL. Seeing as how this concept is a mix between hard surface & cloth sculpting, this character will definitely be a huge challenge for me.
He's an older character of mine, so I'm currently revamping his design in my sketchbook.
I'll update this post soon with the rest of my concepts!