Coming together really well Lara, love the treatment of wrinkles in the cloth, and the face is looking good too. Maybe start thinking about large stylized wear on the armor like cuts/scratches/and gashes. Also think about the material of those different objects and how you can stylize the rendering of them. Metal can have large but subtle dents and imperfections for example. Check Blizzard and Carbine's work to see what I mean :)
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